The various Buildings in Civilization: Beyond Earth are designed specifically to impact and extend the various gameplay mechanics inherent in the game.
Buildings[ | ]
- Alien Preserve
- Alloy Foundry
- Augmentery
- Autoplant
- Biofactory
- Biofuel Plant
- Bioglass Furnace
- Bionics Lab
- Borehole
- CEL Cradle
- Clinic
- Cloning Plant
- Command Center
- Culper Lodge
- Cytonursery
- Defense Perimeter
- Feedsite Hub
- Field Reactor
- Gaian Well
- Gene Garden
- Gene Smelter
- Growlab
- Headquarters (also a Wonder)
- Holosuite
- Hypercore
- Institute
- Laboratory
- Launch Complex
- LEV Plant
- Mantle
- Mass Digester
- Microbial Mine
- Mind Stem
- Molecular Forge
- Nanopasture
- Neoplanetarium
- Network
- Neurolab
- Node Bank
- Observatory
- Old Earth Relic
- Optical Surgery
- Organ Printer
- Petrochemical Plant
- Pharmalab
- Progenitor Garden
- Recycler
- Repair Facility
- Rocket Battery
- Skycrane
- Spy Agency (also a Wonder)
- Surveillance Web
- Terra Vault
- Thorium Reactor
- Trade Depot
- Ultrasonic Fence
- Vivarium
- Water Refinery
- Xeno Sanctuary
- Xenofuel Plant
- Xenonursery