Clinic

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Clinic
Building Clinic.png
The Clinic is an early source of health for a city. Health is needed to keep your colony productive and growing.
Details
Type
Building
Cost
60
Maintenance
1
Effects
+1 Science.png Science
+1 Health
Tech Required
Habitation
Quest Choices
+15 City HP or +1 Health

The Clinic is a building in the world of Beyond Earth.

Summary[edit | edit source]

The Clinic grants an early source of health, and provides for the well-being of your population. Mirroring the modern hospital, clinics are best deployed early in the course of your civilization, as even a cluster of cities well-equipped can change the course of an entire campaign.

References[edit | edit source]


Buildings

Alien Preserve  •  Alloy Foundry  •  Augmentery  •  Autoplant  •  Biofactory  •  Biofuel Plant  •  Bioglass Furnace  •  Bionics Lab  •  Borehole  •  CEL Cradle  •  Clinic  •  Cloning Plant  •  Command Center  •  Culper Lodge  •  Cytonursery  •  Defense Perimeter  •  Feedsite Hub  •  Field Reactor  •  Gaian Well  •  Gene Garden  •  Gene Smelter  •  Growlab  •  Holosuite  •  Hypercore  •  Institute  •  Laboratory  •  Launch Complex  •  LEV Plant  •  Mantle  •  Mass Digester  •  Microbial Mine  •  Mind Stem  •  Molecular Forge  •  Nanopasture  •  Neoplanetarium  •  Network  •  Neurolab  •  Node Bank  •  Observatory  •  Old Earth Relic  •  Optical Surgery  •  Organ Printer  •  Petrochemical Plant  •  Pharmalab  •  Progenitor Garden  •  Recycler  •  Repair Facility  •  Rocket Battery  •  Skycrane  •  Surveillance Web  •  Terra Vault  •  Thorium Reactor  •  Trade Depot  •  Ultrasonic Fence  •  Vivarium  •  Water Refinery  •  Xeno Sanctuary  •  Xenofuel Plant  •  Xenonursery