Clinic

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Clinic
Building Clinic.png
The Clinic is an early source of health for a city. Health is needed to keep your colony productive and growing.
Details
Type
Building
Cost
60
Maintenance
1
Effects
+1 Science.png Science
+1 Health
Tech Required
Habitation
Quest Choices
+15 City HP or +1 Health

The Clinic is a building in the world of Beyond Earth.

Summary[edit | edit source]

The Clinic grants an early source of health, and provides for the well-being of your population. Mirroring the modern hospital, clinics are best deployed early in the course of your civilization, as even a cluster of cities well-equipped can change the course of an entire campaign.

References[edit | edit source]


Buildings

Alien Preserve  • Alloy Foundry  • Augmentery  • Autoplant  • Biofactory  • Biofuel Plant  • Bioglass Furnace  • Bionics Lab  • Borehole  • CEL Cradle  • Clinic  • Cloning Plant  • Command Center  • Culper Lodge  • Cytonursery  • Defense Perimeter  • Feedsite Hub  • Field Reactor  • Gaian Well  • Gene Garden  • Gene Smelter  • Growlab  • Holosuite  • Hypercore  • Institute  • Laboratory  • Launch Complex  • LEV Plant  • Mantle  • Mass Digester  • Microbial Mine  • Mind Stem  • Molecular Forge  • Nanopasture  • Neoplanetarium  • Network  • Neurolab  • Node Bank  • Observatory  • Old Earth Relic  • Optical Surgery  • Organ Printer  • Petrochemical Plant  • Pharmalab  • Progenitor Garden  • Recycler  • Repair Facility  • Rocket Battery  • Skycrane  • Surveillance Web  • Terra Vault  • Thorium Reactor  • Trade Depot  • Ultrasonic Fence  • Vivarium  • Water Refinery  • Xeno Sanctuary  • Xenofuel Plant  • Xenonursery