Supremacy
Supremacy is one of the three affinities in Beyond Earth, the other two being Purity and Harmony.
Summary[edit | edit source]
Supremacy represents the most dramatic change for humanity. This Affinity sees technology as the thing that saved humanity after The Great Mistake. Technology is what took man from Earth to the new planet, so they decide to double down in cybernetics. As the supremacy player sheds his or her humanity, they adopt a more austere robotic appearance. By the end of the game, vehicles and military units are sleek, efficient, and often unrecognizable from their human origin.
Supremacy has an interesting tactical design. Unique Supremacy units, for the most part, work better in tightly formed groups than they do alone. This is because of the various adjacency buffs the units get from being near each other. This makes positioning your units more important, so you can maximize their battle potential. On the other hand, you can give up these perks for a “lone wolf” upgrade that buffs your unit when they are not next to anyone. You can live out your sci-fi alien-squashing fantasies by taking a lone wolf marine into the middle of an alien nest and open fire.
Affinity Bonuses[edit | edit source]
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Explorer Units can build an additional Expedition |
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Roads and Magrails do not cost any Energy to maintain |
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Orbital Coverage on and next to every tile with Firaxite |
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4 Firaxite resources for free |
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Sabotage Operation can be performed by Covert Agents |
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Emancipation Gate can be constructed for Emancipation Victory Quest |
Unique Units[edit | edit source]
Unit | Type | Tier | Technology | ![]() |
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Move | Str | Ranged Str | Range | Req. Resource | ![]() |
Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
CNDR | Melee | 1 | Tactical Robotics | 155 | 560 | 2 | 38 | - | - | 1 Firaxite | ![]() |
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Prime CNDR | Melee | 2 | Tactical Robotics | ? | ? | 2 | 72 | - | - | 1 Firaxite | ![]() |
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Disciple | Melee | 3 | Habitation | 160 | 570 | 2 | 24 | - | - | - | ![]() |
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Apostle | Melee | 4 | Habitation | ? | ? | 2 | 48 | - | - | - | ![]() |
- |
Prophet | Cavalry | 3 | Engineering | ? | ? | 3 | 40 | ? | ? | - | ![]() |
- |
Redeemer | Cavalry | 4 | Engineering | ? | ? | 4 | 68 | ? | ? | - | ![]() |
- |
Overseer | Ranged | 3 | Physics | 180 | 620 | ? | 12 | 26 | 2 | - | ![]() |
- |
Executor | Ranged | 4 | Physics | ? | ? | 2 | 20 | 26 | 2* | - | ![]() |
+1 attack, can move after attacking |
Educator | Siege | 3 | Computing | ? | ? | ? | ? | ? | ? | - | ![]() |
- |
Ambassador | Siege | 4 | Computing | ? | ? | 2 | 14 | 32 | ? | - | ![]() |
- |
Arbiter | Naval | 3 | Computing | ? | ? | 5 | 16 | 36 | 2 | - | ![]() |
- |
Vindicator | Naval | 4 | Computing | ? | ? | 5 | 32 | 54 | 3 | - | ![]() |
- |
Shepherd | Naval | 2 | Fabrication | ? | ? | 4 | 44 | - | - | - | ![]() |
+1 aircraft capacity |
Herald | Air | 3 | Robotics | ? | ? | - | - | 28 | 5 | - | ![]() |
+30% to Air Sweep, Upgrades to Seraph |
Seraph | Air | 4 | Robotics | ? | ? | - | - | 46 | 6 | - | ![]() |
+40% to Air Sweep |
CARVR | Melee | 1 | Autogyros | 220 | ? | 2 | 50 | - | - | 3 Firaxite | ![]() |
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Prime CARVR | Melee | 2 | Autogyros | ? | ? | 2 | 86 | - | - | 3 Firaxite | ![]() |
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SABR | Siege | 1 | Synthetic Thought | 320 | ? | 1 | 15 | 58 | 3 | 4 Firaxite | ![]() |
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Prime SABR | Siege | 2 | Synthetic Thought | ? | ? | 1 | 30 | 96 | 3* | 4 Firaxite | ![]() |
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ANGEL | Ranged | 1 | Neural Uploading | 370 | ? | 2 | 88 | 88 | 1 | 6 Firaxite | ![]() |
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Prime ANGEL | Ranged | 2 | Neural Uploading | ? | ? | 2 | 108 | 108 | ? | 6 Firaxite | ![]() |
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- - Stat can be improved with perk choices